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Mar1217 said:
youngbr said:

I will never understand why SMT is with Nintendo when it could be way bigger if it was on PS4-PS5 where the people that would enjoy to play it are there.

The other said it. SMT had it's bigger success on Nintendo system with SMT I/II (SNES) and SMT IV/IVA on 3DS. Heck even the remaster of the spin-off Devil Survivor on 3DS sold better than Nocturne. Nocturne quasi flopped on PS2, that's the end of it.  SMT is weirdly unsuccessful with PS devices while it midly successful on Nintendo devices. 

But that's also because Persona got the majority of the mind-share on Playstation.

"Heck even the remaster of the spin-off Devil Survivor on 3DS sold better than Nocturne." - Eh, that Spin-Off is the 2nd best selling SMT game according to VGC, so losing to that isn't exactly an issue is it? Nocturne is the third best selling SMT game lol.

But really without multiplatform releases or at the very least a recent release on PlayStation at all to compare you can't say one way or the other. Just as it can't be said that Persona wouldn't do better on Switch than PlayStation. We just can't know that.

Before MHW came out people were saying it would flop because it was on PlayStation and should have released on Nintendo, as that's where the series has had the most success. Yet MHW was a gigantic success on PS4.

I also wouldn't say SMT is even mildly successful, but it must be doing well enough to keep going.

Figures from October 2017:

  • Megami Tensei series (Launched 1987) – Approx. 7.2 million units across 28 total editions (packaged and digital total)
  • Persona series (Launched 1996) – Approx. 8.5 million units across 13 total editions (packaged and digital total)

So we have Megami Tensei selling an average of just 0.26m per "edition" while Persona sells an average of 0.65m per "edition".

Basically we have no idea which system would sell more unless an identical game released on both at the same time.