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JRPGfan said:
LudicrousSpeed said:

Yeah but when someone posts about an interview and includes a link... shouldn't you read the interview before making a crazy reaction?

There is no messy messaging, just people who make the messaging messy with spins and opinions. Microsoft bought some studios. Some of them have games already coming with prior release arrangements. Microsoft will honor those. Past that, they have no plans to support other consoles. See how easy that is?

Your explaination is better than the one Phil or whoever this quote is from, is.
You should do PR for Microsoft, your take is much better.

Still.... all this coulda been avoided I feel like, its unnessary to even say this much. Theres probably ways around running into such issues.
(like saying things everyone expects = pointless to say so)

My question is..... if Ludicrous is able to give a short, sweet, precise answear, that leaves no room for confusion.

Why the hell cant the guys at Xbox do the same?


Why do they give messy answears like this:

"The past year has been an exciting time for us as we have more than doubled the internal creative teams making up Xbox Game Studios. As these new studios transitioned in, we were aware of some existing commitments to other platforms and will honor them. However, going forward these new studios will focus on making games for our platforms. We have no plans to further expand our exclusive first party games to other consoles. We continue to believe deeply in cross play and progression of games with the right flexibility for developers to insure a fair and fun experience."

Why is it that long?
why does it mention cross play?
and allowing the "right flexibility" of devleopers (of what happends) to insure fair and fun experiances?

Why dont they focus their messaging, so they avoid these issues with headlines?
Instead of it seeming like week after week, they say and mean differnt things.

its a PR issue.

Probably because Ludicrous is doing his interpretation and simplification and that isn't the true message MS is giving.

Better yet, let's accuse everyone of spinning since MS doesn't spin things.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."