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Barkley said:
tsogud said:

It would but that would mean it wouldn't have that many people that know about it. More people that know about it means more people that could potentially hate/dislike it. Whether that dislike is deserved or not is another question entirely.

Really the only gripe I have is that the art style is off-putting, going for a more realistic look probably would've done it justice imo 

Apparently Rash was added to killer instinct, didn't know. If they'd gone with that art style I think people would like it more.

^ this style of battletoads would have been sooo much better.

The transformations breaking the "rule" of how they used to transform, also kinda off puts me.
Its like they arnt staying true to the character designs of old.

Its not quite as bad as Sonic (the movie) vs how the games/cartoons look..... but its there, and it shouldnt be.

*edit:

Also notice how often, the characters "miss" in this video.
I dont think its all on the players.... its bad combat design....when people "think" now if I press X,Z,Y and based on my proximity to target lined up, I expect I'll land a hit.... but then it doesnt, its a issue. It seems like all 3 of the players have that, and you cant just put it down to player skill, its a visual "judgement" vs clunky hit box detection.

Last edited by JRPGfan - on 21 August 2019