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Intrinsic said:
Nate4Drake said:

1. Ok my buddies, take it as a grain of salt; these are the latest leaks from a small EU third party developer.


2. GPU 7nm Navi arhitecture around 14TF,its gonna be powerful and power efficient,


3. 24GB Gddr6 + 4gb ddr4 for os, we have 32 gb dev kits

https://pastebin.com/PY9vaTsR

 

  1. So third party devs already have dev kits? Or they have a moving target spec. Cause If the PS5 is set to come out anytime next year I don't see devs having dev kits by now.

  2. this will be either a 72CU@1500Mhz GPU or a 80CU@1385Mh. Both configs I believe are possible if lookin at the same kinda progression seen from 28Nm to 16nm and from that to 7nm. Also expected if AMD has broken that 64CU limitation with Navi. 

    those clocks are high though, which makes me lean towards the 80CU setup as its usually better to have more CUs running at a lower clock than less at a higher clock. It would also suggest that Navi is very efficient, we have nvidia cards that clock as high as 2Ghz and there are rumblings that desktop Navi cards should be expected to clock that high..... so a downclocked Navi at ~1300Mhz down from 1800-2000Mhz doesn't sound outta reason.

  3. I expect the 4GB DDR4 OS RAM. I don't know about the 24GB GDDR6 though..... thats either 672GB/s (14Gbs chips), 768GB/s (16Gbs chips) or 864GB/s (1 Gbs chips)  
Honestly...... its like someone just took the XB1X, doubled the GPU, upped the clock by like 10%, swapped GDDR5 with GDDR6 and called it a day.

 

DonFerrari said:

Dedicated and cheaper.

like small ssd space for OS with cheap and fast enough ram for the OS. Then hybrid or regular hdd with 2TB and the good ram for the games.

for me there is no point on using good expensive ram on the os.

There has to be a god chunk of SSD space for games too though. Like a scratch drive. I can see them having 240GB of SSD embedded storage.

For me either 240 embedded and regular HDd or 24 or the like embedded with hybrid whatever is cheaper long term.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."