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Nate4Drake said:

Ok my buddies, take it as a grain of salt; these are the latest leaks from a small EU third party developer.

""I'm a third party small developer from EU,for the last 8 months i've been helping a well known company in a AAA game development that is set to release in 2020 as a lunch game for PS5.

Some infos that i'd like to share that are 99% correct(I say 99% because small incremental hardware change can occur till 2020, although specs are set in stone).

-PS5 official info from Sony somewhere around next E3(Sony will not be participating on E3),i'd say Q2 2019 small reveal

-PS5 release March 2020 or November 2020,not yet finalized


-backward compatible

-physical games & ps store

-ps plus & ps plus premium ( premium-beta early access,create private servers,

-specs CPU 7nm ryzen 8 core 16 threads,unknown speed
GPU 7nm Navi arhitecture around 14TF,its gonna be powerful and power efficient,Sony working with Amd for Navi,some sort of Ray Tracing but will not focus on that,more focus with VR and 4k,much better bandwith overall


24GB Gddr6 + 4gb ddr4 for os, we have 32 gb dev kits
-2tb hdd some sort of nand flash
-8k upscaling


-PSVR2 in 2020 also,reveal with ps5,big resolution boost probably 2560x1440,120hz,220 field of view,eye tracking,wireless,battery life 4-5 hours,headphones integrated,less motion sickenss,no breaker box,much less cable management,much more focus on VR for aaa games,price around 250$

-dualshock 5,some sort of camera inside for VR,more analog precision for fps games,something similiar to steam analog trackpad

.........""


https://pastebin.com/PY9vaTsR

Something funny that I just thought of.  Will they finally make it so you can turn the lightbar off or will this camera he mentions be a replacement for a light bar and better for VR?  Also I hope PSVR games are BC (which it sounds from this like they would be) because keeping two big VR setups around is a lot more inconvenient than a console though I would probably sell my first gen PSVR



I am Iron Man