twesterm said:
Actually, you're a little wrong. Halo was important because it had very good controls for a console FPS, the regenerating shield was important, and the system link made the game more accessible to large amounts of people than any other (good) console game out there. Halo 2 was important because of the online play and minor improvements to the game. Halo 3...not really that important. |
I actually thought goldeneye to be a bit more intuitive on controls than Halo, man I hated that controller. But the only thing I can personally give halo was that it brought a pc element over to the console. But if you take a look at what makes Halo so great, it all boils down to the simplicity of use. I guess that's why I was just uninterested, it had nothing that makes it unique, "regenerating armor" was fine and all but thats not exactly innovative in a FPS, it's actually one of the reasons I DON'T like halo, I've dumped so many assault rifle rounds into people and they just don't die -_-;
From 0 to KICKASS in .stupid seconds.